He should have the speed advantage over Caceres. Caceres will likely use a bit more of a diverse kicking game than Choi, but Choi has shown a willingness to step through a kick to counter over the top with punches. What to Look For in the Fight: This could be a fun striking battle if Caceres wants to keep it there. He’ll mix them to the body and leg before switching to a high kick and sometimes a question mark kick. He is a bouncy athlete, and his right kicks come without much telegraph. His straight-right-to-left-hook combination is fast and powerful, and he makes sure to set himself up for success using his footwork. What It Means: “Sting” is a polished striker with real wicked speed in his hands. Key Stats: 2.55 strikes absorbed per minute (9th), 3.31 strikes landed per minute, 41% striking accuracy Co-Main Event: Grant Dawson vs Ricky Glenn *Grant Dawson Vettori is defensively sound and does have power, but Costa is the clearer knockout threat. On the feet, the boxing exchanges should be pretty electrifying. We haven’t seen either guy off his back much, so it’s hard to say what that dynamic will look like. However, Costa is rarely deterred and will stay in his opponent’s face no matter what’s coming his way. Vettori has the better gas tank and could utilize his grappling to wear Costa down and tamper the pressure, particularly early in the fight when Costa is most dangerous. What to Look For in the Fight: One of the most intriguing parts of this fight is we rarely see either fighter move backward very often, and so how they respond to those moments is going to be telling. Watch Saturday With Your ESPN+ Subscription His cardio goes for days, so he can really lean on that to discourage his opponent over the course of five rounds. He is a good grappler, and along the fence, he exhibits a good sense of leverage and strength. Vettori has solid boxing, particularly defensively, and he snuffs out his opponent’s offense with his pressure and constant pestering. What It Means: “The Italian Dream” is an aggressive, marauding fighter who likes to fight at a high pace. That should be enough to stop a submission from being locked in.Key Stats: 28.9% control time percentage (6th), 63.9% significant strike defense (3rd), 47.3% takedown accuracy (3rd) To escape a submission, just push the right stick in the direction that you see on the screen above. You have to be quicker than your opponent or else you won’t block it properly. You should see a “defend” button on the screen. To defend a submission attempt, you hold the right trigger (R2) button then push the right stick in the direction that the opponent is using. If you do all of these steps successfully, you can finally do the submission. You have to be faster than your opponent so push the stick quickly when you see them trying to escape. This is indicated by either a red or blue color. To block an opponent’s attempt to escape, hold the right stick in the direction that your opponent is using. If successful, you might be able to lock on a different type of submission to your opponent. Use the left analog stick to push in the direction that the green part shows up. You can also do something called a chain submission. If successful, you should see the name of a submission highlighted in yellow such as “armbar” or “kimura” for example. To do this, you pretty much just have to keep pressing the left trigger (L2) and hold the right stick in the desired direction that tells you where you need to go. You need to be in the dominant position when you are on the ground. You just need a lot of patience and skill in order to do them successfully. Speaking of submissions, it’s pretty difficult to do but they’re not impossible.